CombatGlass
Europe-first · Global-ready

See the fight.
Touch nothing.

A calm Windows overlay for readable encounters, useful skill analysis and local history—without touching the game.

Designed first for European players and open to the wider AION 2 community.

Local processingNo accountNo telemetryFree
Development preview — downloads are not available yet
CombatGlass development interface showing encounter damage and contribution
Demo ModeSynthetic data · no capture required
Useful first

Read the encounter before the detail.

The primary view answers what happened now. Skill breakdowns, timelines and diagnostics stay available without competing for attention.

Live encounter

See combat state immediately

Clear active, paused and unsupported states prevent stale or invented certainty.

Fight detail

Understand the contribution

Move from totals to skills, criticals and supported context in a deliberate hierarchy.

Local history

Review on your computer

A bounded encounter history remains local and can be deleted from the app.

The boundary is the product

Useful without becoming invasive.

01

Local by design

Combat processing and opted-in history stay on the computer. There is no account or cloud service.

02

Passive capture

No memory reading, injection, packet modification, proxying or input automation.

03

Fail closed

Unknown or unverified protocol data stops combat output instead of producing believable nonsense.

04

Free first

No subscription, premium DPS features, paywall or licence server. Any future coffee support is voluntary.

Current status

Foundation built. Live confidence pending.

Demo Mode and the local product foundation exist. AION 2 Global decoding stays disabled until controlled traffic can be validated independently.

  1. 01
    Product foundationDemo UI, encounter engine, history and strict parser contracts
  2. 02
    Protocol validationAwaiting controlled AION 2 Global evidence
  3. 03
    Public Windows releaseOnly after security, performance and clean-VM approval
FAQ

Straight answers before installation.

Can I download CombatGlass now?

No. This is a public development preview; no executable, installer or portable archive is published.

Does CombatGlass need an account or send telemetry?

No. The v0.x product is local-only, without accounts, telemetry, cloud uploads or a licence server.

Does it read game memory or automate play?

No. The architecture forbids memory access, injection, packet modification, proxying and input automation.

Is using a passive meter guaranteed safe for my account?

No third party can promise that. Rules and enforcement can change; review the game terms and use third-party tools at your own risk.

Community

Questions, bugs or product ideas?

Use the public issue templates, but never attach packet captures, tokens, private logs or personal information.

Interface languages: English, German, French, Spanish (Spain), Portuguese (Brazil) and Russian.

Open GitHub